Wednesday, 22 February 2012

Long Delay

Apologies everyone. Post GDC, everything went rather crazy and I eventually quit MCG and games dev around October. Burnout sucks. I've been gradually returning to strength during the intervening months and am currently doing non-game-related development to bring in the pennies.

So, development has been mainly stalled. If anything changes, I'll let y'all know.

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